23권6호_19_Effects of Metaverse Experience Factors(4Es) on Perceived Usefulness, Perceived Enjoyment, and Intention to Use > 논문검색
Effects of Metaverse Experience Factors(4Es)
on Perceived Usefulness, Perceived Enjoyment, and Intention to Use
Jihee Jung
Key Words : Metaverse, Entertainment Experience, Educational Experience, Escapist Experience,
Esthetic Experience, Perceived Usefulness, Perceived Enjoyment, Intention to Use